I know it’s silly but I found a street near my school I’ve never seen before. IT IS FATE.
More CVLOS… ‘chibi’ CVLOS
… yo sigo con lo mío… <_<
A sketch-study of the Dragon. Well, anatomy wise, it’s quite hilarious, really. Heavy torso, rat-like tail and chubby legs, plus strangely hollowed out eye sockets, as well. (They are just too close to the nose)
Thank you Youtube for not working at just the right time.
Daw. Tis bittersweet.
Extra Credits: “Fail Faster”
even though this is geared towards game designers i think it’s p inspirational for all designers across the board- fail faster so you can get all the bad stuff out of the way before you can move on to making a better thing.
I think the overarching idea of this is great advice for any—or at least most—creative medium and process.
Click here for the sketch version!
"It’s fucking gigantic, Carlos. That’s how big the little house by the bridge is."
Actually, is there a way to listen to the separate voice lines from the game?
How does Gabriel know what a train is, when he’s been in a coffin for a few hundred years?
The same way he can read what’s written on the elevator buttons in Zobek’s emporium.
One thing though: how the hell can Gabriel understand (and translate into subtitles) the gibberish Golgoth guards spurt as well as Raisa’s incomprehensible speech later in the game?
…Yup, I really want this now.
Waiiit, are they trying to tell me that phantom!Trevor is actually Alucard? …I like it better as a part of Gabe’s psyche…
It doesn’t mention little Trev at all. I guess he won’t present in the DLC, as it mainly focuses on Alu’s grandiose plan.
The mental image is still hilarious.
Imagine, Alucard entering the blood donating center and asking for a bag of AB, meanwhile in the background Gabe’s wrestling with another mutated citizen and throwing at Alu dark and disapproving glances.